Dev Report #1 - tBreakout
Tuesday, 20. May 2008 11:08
Side Note: I changed “Daily Report” to “Dev Report”, so don’t wonder.
I’m really glad to see that people do visit my blog and read it.
In the last days weeks i had to learn a lot of stuff for my final exam i wrote last week. Now i have time for developement again.
I added all the power-ups planned for this game, like multi-balls, fire-ball, etc. The next step is the gui and the online highscore system (which is almost done actually).
What i’m missing are some particles and effects for the powerups and i have to fix some bugs. Also i have to check how to release software online via secure links and payment like PayPal, Credit Card, etc. So if you know some tools, please leave me a comment about it.
Probably i won’t be able to keep the pre-defined release date, but hey, a lot of game companies reschedule their release dates ;)
So hopefully i will update this blog more often again.
Thema: Torque, tBreakout | Kommentare (0) | Autor: $Kiyaku
