DevReport #3 - tBreakout
Friday, 20. June 2008 8:22
I just added a new feature - the multiplier!
Yeah sounds evil, doesn’t it?
For example, your ball is flying, hits a brick and destroys it, you get normal points but the multiplier counts up x1. If you then touch another brick without touching the bumpers before, you get a x2 multiplier. This also counts for powerUps! If you first touch a brick and after that a powerup or vise versa, you will get multiplier. If you touch the bumpers, the multiplier will decrease to zero again. You can get up to x5 multiplier.
Just a small image of the visual part of this feature:

Thema: Torque, tBreakout | Kommentare (0) | Autor: $Kiyaku

