DevReport #3 - tBreakout

I just added a new feature - the multiplier!
Yeah sounds evil, doesn’t it?

For example, your ball is flying, hits a brick and destroys it, you get normal points but the multiplier counts up x1. If you then touch another brick without touching the bumpers before, you get a x2 multiplier. This also counts for powerUps! If you first touch a brick and after that a powerup or vise versa, you will get multiplier. If you touch the bumpers, the multiplier will decrease to zero again. You can get up to x5 multiplier.

Just a small image of the visual part of this feature:

multiplier

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Autor: $Kiyaku
Datum: Friday, 20. June 2008 8:22
Trackback: Trackback-URL Themengebiet: Torque, tBreakout

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